Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications
Springer Berlin Heidelberg
Chapter title |
Deployment of Interactive Games in Learning Management Systems on Cloud Environments for Diagnostic Assessments
|
---|---|
Chapter number | 88 |
Book title |
Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications
|
Published in |
Lecture notes in computer science, January 2011
|
DOI | 10.1007/978-3-642-23456-9_88 |
Book ISBNs |
978-3-64-223455-2, 978-3-64-223456-9
|
Authors |
Wen-Chung Shih, Shian-Shyong Tseng, Chao-Tung Yang |
Editors |
Maiga Chang, Wu-Yuin Hwang, Ming-Puu Chen, Wolfgang Müller |
Country | Count | As % |
---|---|---|
Spain | 2 | 2% |
Colombia | 1 | 1% |
Switzerland | 1 | 1% |
Unknown | 86 | 96% |
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 16 | 18% |
Student > Ph. D. Student | 12 | 13% |
Student > Bachelor | 9 | 10% |
Professor > Associate Professor | 5 | 6% |
Student > Doctoral Student | 4 | 4% |
Other | 10 | 11% |
Unknown | 34 | 38% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 20 | 22% |
Social Sciences | 8 | 9% |
Business, Management and Accounting | 4 | 4% |
Design | 4 | 4% |
Engineering | 4 | 4% |
Other | 13 | 14% |
Unknown | 37 | 41% |