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Potential of Second Life for Psychological Counseling: A Comparative Approach
Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications
Lecture notes in computer science, January 2011
Fu-Yun Yu, Hsiao-Ting Hsieh, Ben Chang
Maiga Chang, Wu-Yuin Hwang, Ming-Puu Chen, Wolfgang Müller
The data shown below were compiled from readership statistics for 4 Mendeley readers of this research output. Click here to see the associated Mendeley record.
|Readers by professional status||Count||As %|
|Student > Master||2||50%|
|Readers by discipline||Count||As %|
|Business, Management and Accounting||1||25%|