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Paradigm Shift in Education with the Use of e-Portfolio: Showcases of e-Portfolio at Work at the Various Levels of Education – Introduction and Showcase I: K-12 e-Portfolio Involving All Stakeholders
Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications
Lecture notes in computer science, January 2011
Maiga Chang, Wu-Yuin Hwang, Ming-Puu Chen, Wolfgang Müller
The data shown below were compiled from readership statistics for 2 Mendeley readers of this research output. Click here to see the associated Mendeley record.
|Readers by professional status||Count||As %|
|Student > Ph. D. Student||1||50%|
|Student > Postgraduate||1||50%|
|Readers by discipline||Count||As %|