Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications
Springer Berlin Heidelberg
Chapter title |
ACIA—A Course Design Approach to Game Design Theory
|
---|---|
Chapter number | 36 |
Book title |
Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications
|
Published in |
Lecture notes in computer science, January 2011
|
DOI | 10.1007/978-3-642-23456-9_36 |
Book ISBNs |
978-3-64-223455-2, 978-3-64-223456-9
|
Authors |
Chun-Tsai Wu, Szu-Ming Chung, Shao-Shiun Chang |
Editors |
Maiga Chang, Wu-Yuin Hwang, Ming-Puu Chen, Wolfgang Müller |
Country | Count | As % |
---|---|---|
Malaysia | 1 | 7% |
Unknown | 14 | 93% |
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 4 | 27% |
Student > Postgraduate | 3 | 20% |
Professor | 2 | 13% |
Student > Ph. D. Student | 2 | 13% |
Lecturer | 1 | 7% |
Other | 3 | 20% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 9 | 60% |
Social Sciences | 2 | 13% |
Unspecified | 1 | 7% |
Design | 1 | 7% |
Unknown | 2 | 13% |