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Chapter title |
Playing Webcomic-Based Game on Facebook for Learning Chinese Festivals
|
---|---|
Chapter number | 33 |
Book title |
Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications
|
Published in |
Lecture notes in computer science, January 2011
|
DOI | 10.1007/978-3-642-23456-9_33 |
Book ISBNs |
978-3-64-223455-2, 978-3-64-223456-9
|
Authors |
Wei-Chen Hong, Shelley Shwu-Ching Young |
Editors |
Maiga Chang, Wu-Yuin Hwang, Ming-Puu Chen, Wolfgang Müller |
Mendeley readers
The data shown below were compiled from readership statistics for 6 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Malaysia | 2 | 33% |
Unknown | 4 | 67% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 3 | 50% |
Student > Ph. D. Student | 1 | 17% |
Lecturer > Senior Lecturer | 1 | 17% |
Professor > Associate Professor | 1 | 17% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 3 | 50% |
Design | 2 | 33% |
Social Sciences | 1 | 17% |