Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications
Springer Berlin Heidelberg
Chapter title |
Educational Affordances of Ubiquitous Learning
|
---|---|
Chapter number | 16 |
Book title |
Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications
|
Published in |
Lecture notes in computer science, January 2011
|
DOI | 10.1007/978-3-642-23456-9_16 |
Book ISBNs |
978-3-64-223455-2, 978-3-64-223456-9
|
Authors |
Tsung-Yu Liu, Tan-Hsu Tan, Min-Sheng Lin, Yu-Ling Chu |
Editors |
Maiga Chang, Wu-Yuin Hwang, Ming-Puu Chen, Wolfgang Müller |
Country | Count | As % |
---|---|---|
Denmark | 1 | 6% |
Unknown | 17 | 94% |
Readers by professional status | Count | As % |
---|---|---|
Other | 3 | 17% |
Student > Master | 3 | 17% |
Professor > Associate Professor | 3 | 17% |
Student > Ph. D. Student | 2 | 11% |
Lecturer | 2 | 11% |
Other | 3 | 17% |
Unknown | 2 | 11% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 5 | 28% |
Social Sciences | 4 | 22% |
Design | 2 | 11% |
Business, Management and Accounting | 1 | 6% |
Engineering | 1 | 6% |
Other | 1 | 6% |
Unknown | 4 | 22% |