Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications
Springer Berlin Heidelberg
Chapter title |
A Study on Exploring Participant Behavior and Virtual Community in MMORPG
|
---|---|
Chapter number | 50 |
Book title |
Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications
|
Published in |
Lecture notes in computer science, January 2011
|
DOI | 10.1007/978-3-642-23456-9_50 |
Book ISBNs |
978-3-64-223455-2, 978-3-64-223456-9
|
Authors |
Shih-Ting Wang, Wen-Chi Kuo, Jie-Chi Yang |
Editors |
Maiga Chang, Wu-Yuin Hwang, Ming-Puu Chen, Wolfgang Müller |
Country | Count | As % |
---|---|---|
Japan | 1 | 9% |
Unknown | 10 | 91% |
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 7 | 64% |
Unspecified | 1 | 9% |
Student > Bachelor | 1 | 9% |
Lecturer | 1 | 9% |
Unknown | 1 | 9% |
Readers by discipline | Count | As % |
---|---|---|
Social Sciences | 6 | 55% |
Psychology | 2 | 18% |
Unspecified | 1 | 9% |
Computer Science | 1 | 9% |
Unknown | 1 | 9% |