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Chapter title |
The Six Facets of Serious Game Design: A Methodology Enhanced by Our Design Pattern Library
|
---|---|
Chapter number | 17 |
Book title |
21st Century Learning for 21st Century Skills
|
Published in |
Lecture notes in computer science, September 2012
|
DOI | 10.1007/978-3-642-33263-0_17 |
Book ISBNs |
978-3-64-233262-3, 978-3-64-233263-0
|
Authors |
Bertrand Marne, John Wisdom, Benjamin Huynh-Kim-Bang, Jean-Marc Labat |
Mendeley readers
The data shown below were compiled from readership statistics for 141 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Colombia | 1 | <1% |
Germany | 1 | <1% |
Malaysia | 1 | <1% |
Italy | 1 | <1% |
Austria | 1 | <1% |
Australia | 1 | <1% |
Unknown | 135 | 96% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 25 | 18% |
Student > Ph. D. Student | 20 | 14% |
Researcher | 18 | 13% |
Student > Bachelor | 14 | 10% |
Lecturer | 11 | 8% |
Other | 31 | 22% |
Unknown | 22 | 16% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 57 | 40% |
Social Sciences | 15 | 11% |
Engineering | 14 | 10% |
Psychology | 7 | 5% |
Design | 4 | 3% |
Other | 15 | 11% |
Unknown | 29 | 21% |