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X Demographics
Mendeley readers
Chapter title |
Virtual and Real Body Representation in Mixed Reality: An Analysis of Self-presence and Immersive Environments
|
---|---|
Chapter number | 4 |
Book title |
Entertainment Computing and Serious Games
|
Published by |
Springer, Cham, November 2019
|
DOI | 10.1007/978-3-030-34644-7_4 |
Book ISBNs |
978-3-03-034643-0, 978-3-03-034644-7
|
Authors |
Wesley Oliveira, Michelle Tizuka, Esteban Clua, Daniela Trevisan, Luciana Salgado, Oliveira, Wesley, Tizuka, Michelle, Clua, Esteban, Trevisan, Daniela, Salgado, Luciana |
X Demographics
The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
As of 1 July 2024, you may notice a temporary increase in the numbers of X profiles with Unknown location. Click here to learn more.
As of 1 July 2024, you may notice a temporary increase in the numbers of X profiles with Unknown location. Click here to learn more.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 1 | 100% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Scientists | 1 | 100% |
Mendeley readers
The data shown below were compiled from readership statistics for 25 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 25 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 5 | 20% |
Researcher | 4 | 16% |
Student > Doctoral Student | 3 | 12% |
Student > Bachelor | 2 | 8% |
Unspecified | 1 | 4% |
Other | 2 | 8% |
Unknown | 8 | 32% |
Readers by discipline | Count | As % |
---|---|---|
Psychology | 4 | 16% |
Computer Science | 3 | 12% |
Social Sciences | 3 | 12% |
Medicine and Dentistry | 2 | 8% |
Engineering | 2 | 8% |
Other | 4 | 16% |
Unknown | 7 | 28% |