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Mendeley readers
Chapter title |
Designing Gamified Interventions for Autism Spectrum Disorder: A Systematic Review
|
---|---|
Chapter number | 28 |
Book title |
Entertainment Computing and Serious Games
|
Published by |
Springer, Cham, November 2019
|
DOI | 10.1007/978-3-030-34644-7_28 |
Book ISBNs |
978-3-03-034643-0, 978-3-03-034644-7
|
Authors |
Murilo C. Camargo, Rodolfo M. Barros, Jacques D. Brancher, Vanessa T. O. Barros, Matheus Santana, Camargo, Murilo C., Barros, Rodolfo M., Brancher, Jacques D., Barros, Vanessa T. O., Santana, Matheus |
Mendeley readers
The data shown below were compiled from readership statistics for 70 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 70 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 10 | 14% |
Student > Master | 9 | 13% |
Student > Bachelor | 6 | 9% |
Professor > Associate Professor | 3 | 4% |
Professor | 3 | 4% |
Other | 12 | 17% |
Unknown | 27 | 39% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 14 | 20% |
Psychology | 9 | 13% |
Medicine and Dentistry | 3 | 4% |
Design | 3 | 4% |
Business, Management and Accounting | 2 | 3% |
Other | 9 | 13% |
Unknown | 30 | 43% |