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Mendeley readers
Chapter title |
Enhancing Communication and Awareness in Asymmetric Games
|
---|---|
Chapter number | 20 |
Book title |
Entertainment Computing and Serious Games
|
Published by |
Springer, Cham, November 2019
|
DOI | 10.1007/978-3-030-34644-7_20 |
Book ISBNs |
978-3-03-034643-0, 978-3-03-034644-7
|
Authors |
Christophe Bortolaso, Jérémy Bourdiol, T. C. Nicholas Graham, Bortolaso, Christophe, Bourdiol, Jérémy, Graham, T. C. Nicholas |
Mendeley readers
The data shown below were compiled from readership statistics for 19 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 19 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 4 | 21% |
Researcher | 3 | 16% |
Student > Ph. D. Student | 3 | 16% |
Professor | 1 | 5% |
Other | 1 | 5% |
Other | 2 | 11% |
Unknown | 5 | 26% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 8 | 42% |
Mathematics | 1 | 5% |
Arts and Humanities | 1 | 5% |
Business, Management and Accounting | 1 | 5% |
Psychology | 1 | 5% |
Other | 0 | 0% |
Unknown | 7 | 37% |