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Mendeley readers
Chapter title |
Serious Games: Valuable Tools for Cultural Heritage
|
---|---|
Chapter number | 30 |
Book title |
Games and Learning Alliance
|
Published in |
Lecture notes in computer science, November 2016
|
DOI | 10.1007/978-3-319-50182-6_30 |
Book ISBNs |
978-3-31-950181-9, 978-3-31-950182-6
|
Authors |
Stavroula Bampatzia, Ioannis Bourlakos, Angeliki Antoniou, Costas Vassilakis, George Lepouras, Manolis Wallace, Stavroula Bampatzia, Ioannis Bourlakos, Angeliki Antoniou, Costas Vassilakis, George Lepouras, Manolis Wallace, Bampatzia, Stavroula, Bourlakos, Ioannis, Antoniou, Angeliki, Vassilakis, Costas, Lepouras, George, Wallace, Manolis |
Editors |
Rosa Bottino, Johan Jeuring, Remco C. Veltkamp |
Mendeley readers
The data shown below were compiled from readership statistics for 49 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 49 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Researcher | 9 | 18% |
Student > Master | 6 | 12% |
Student > Ph. D. Student | 5 | 10% |
Student > Bachelor | 3 | 6% |
Student > Doctoral Student | 3 | 6% |
Other | 7 | 14% |
Unknown | 16 | 33% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 12 | 24% |
Arts and Humanities | 9 | 18% |
Social Sciences | 4 | 8% |
Engineering | 4 | 8% |
Business, Management and Accounting | 2 | 4% |
Other | 2 | 4% |
Unknown | 16 | 33% |