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Mendeley readers
Chapter title |
EscapED: Adapting Live-Action, Interactive Games to Support Higher Education Teaching and Learning Practices
|
---|---|
Chapter number | 13 |
Book title |
Games and Learning Alliance
|
Published in |
Lecture notes in computer science, November 2016
|
DOI | 10.1007/978-3-319-50182-6_13 |
Book ISBNs |
978-3-31-950181-9, 978-3-31-950182-6
|
Authors |
Samantha Clarke, Sylvester Arnab, Helen Keegan, Luca Morini, Oliver Wood, Samantha Clarke, Sylvester Arnab, Helen Keegan, Luca Morini, Oliver Wood, Clarke, Samantha, Arnab, Sylvester, Keegan, Helen, Morini, Luca, Wood, Oliver |
Editors |
Rosa Bottino, Johan Jeuring, Remco C. Veltkamp |
Mendeley readers
The data shown below were compiled from readership statistics for 69 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 69 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Researcher | 15 | 22% |
Student > Ph. D. Student | 11 | 16% |
Student > Master | 8 | 12% |
Lecturer | 5 | 7% |
Student > Bachelor | 3 | 4% |
Other | 10 | 14% |
Unknown | 17 | 25% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 13 | 19% |
Social Sciences | 9 | 13% |
Arts and Humanities | 6 | 9% |
Engineering | 5 | 7% |
Psychology | 4 | 6% |
Other | 14 | 20% |
Unknown | 18 | 26% |