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Mendeley readers
Chapter title |
Sustainable Competence Development of Business Students: Effectiveness of Using Serious Games
|
---|---|
Chapter number | 1 |
Book title |
Games and Learning Alliance
|
Published in |
Lecture notes in computer science, November 2016
|
DOI | 10.1007/978-3-319-50182-6_1 |
Book ISBNs |
978-3-31-950181-9, 978-3-31-950182-6
|
Authors |
Rink Weijs, Geertje Bekebrede, Igor Nikolic, Rink Weijs, Geertje Bekebrede, Igor Nikolic, Weijs, Rink, Bekebrede, Geertje, Nikolic, Igor |
Editors |
Rosa Bottino, Johan Jeuring, Remco C. Veltkamp |
Mendeley readers
The data shown below were compiled from readership statistics for 22 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 22 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 4 | 18% |
Student > Bachelor | 3 | 14% |
Researcher | 3 | 14% |
Professor | 2 | 9% |
Lecturer | 2 | 9% |
Other | 2 | 9% |
Unknown | 6 | 27% |
Readers by discipline | Count | As % |
---|---|---|
Social Sciences | 3 | 14% |
Business, Management and Accounting | 3 | 14% |
Arts and Humanities | 2 | 9% |
Environmental Science | 2 | 9% |
Computer Science | 2 | 9% |
Other | 2 | 9% |
Unknown | 8 | 36% |