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Mendeley readers
Chapter title |
Design Considerations for Building a Scalable Digital Version of a Multi-player Educational Board Game for a MOOC in Logistics and Transportation
|
---|---|
Chapter number | 15 |
Book title |
Games and Learning Alliance
|
Published in |
Lecture notes in computer science, November 2016
|
DOI | 10.1007/978-3-319-50182-6_15 |
Book ISBNs |
978-3-31-950181-9, 978-3-31-950182-6
|
Authors |
Heide Lukosch, Shalini Kurapati, Geertje Bekebrede, Simon Tiemersma, Daan Groen, Linda van Veen, Alexander Verbraeck, Heide Lukosch, Shalini Kurapati, Geertje Bekebrede, Simon Tiemersma, Daan Groen, Linda van Veen, Alexander Verbraeck, Lukosch, Heide, Kurapati, Shalini, Bekebrede, Geertje, Tiemersma, Simon, Groen, Daan, van Veen, Linda, Verbraeck, Alexander |
Editors |
Rosa Bottino, Johan Jeuring, Remco C. Veltkamp |
Mendeley readers
The data shown below were compiled from readership statistics for 19 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 19 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 5 | 26% |
Student > Doctoral Student | 2 | 11% |
Researcher | 2 | 11% |
Professor | 1 | 5% |
Other | 1 | 5% |
Other | 2 | 11% |
Unknown | 6 | 32% |
Readers by discipline | Count | As % |
---|---|---|
Engineering | 3 | 16% |
Computer Science | 3 | 16% |
Business, Management and Accounting | 2 | 11% |
Social Sciences | 2 | 11% |
Arts and Humanities | 1 | 5% |
Other | 1 | 5% |
Unknown | 7 | 37% |