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Entertainment Computing and Serious Games

Overview of attention for book
Attention for Chapter 19: Storytelling in Serious Games
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Citations

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Readers on

mendeley
34 Mendeley
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Chapter title
Storytelling in Serious Games
Chapter number 19
Book title
Entertainment Computing and Serious Games
Published in
Lecture notes in computer science, October 2016
DOI 10.1007/978-3-319-46152-6_19
Book ISBNs
978-3-31-946151-9, 978-3-31-946152-6
Authors

Antonia Kampa, Susanne Haake, Paolo Burelli

Editors

Ralf Dörner, Stefan Göbel, Michael Kickmeier-Rust, Maic Masuch, Katharina Zweig

Mendeley readers

The data shown below were compiled from readership statistics for 34 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 34 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 7 21%
Researcher 4 12%
Lecturer 3 9%
Student > Bachelor 3 9%
Student > Ph. D. Student 3 9%
Other 4 12%
Unknown 10 29%
Readers by discipline Count As %
Computer Science 9 26%
Design 4 12%
Arts and Humanities 3 9%
Psychology 2 6%
Social Sciences 2 6%
Other 2 6%
Unknown 12 35%