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Mendeley readers
Chapter title |
Personalized and Adaptive Serious Games
|
---|---|
Chapter number | 14 |
Book title |
Entertainment Computing and Serious Games
|
Published in |
Lecture notes in computer science, October 2016
|
DOI | 10.1007/978-3-319-46152-6_14 |
Book ISBNs |
978-3-31-946151-9, 978-3-31-946152-6
|
Authors |
Alexander Streicher, Jan D. Smeddinck |
Editors |
Ralf Dörner, Stefan Göbel, Michael Kickmeier-Rust, Maic Masuch, Katharina Zweig |
Mendeley readers
The data shown below were compiled from readership statistics for 162 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
United Kingdom | 1 | <1% |
Germany | 1 | <1% |
Unknown | 160 | 99% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 29 | 18% |
Student > Ph. D. Student | 23 | 14% |
Student > Bachelor | 17 | 10% |
Researcher | 13 | 8% |
Student > Doctoral Student | 12 | 7% |
Other | 27 | 17% |
Unknown | 41 | 25% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 63 | 39% |
Engineering | 18 | 11% |
Social Sciences | 7 | 4% |
Business, Management and Accounting | 4 | 2% |
Medicine and Dentistry | 4 | 2% |
Other | 16 | 10% |
Unknown | 50 | 31% |