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Entertainment Computing and Serious Games

Overview of attention for book
Entertainment Computing and Serious Games
Springer International Publishing
Attention for Chapter 3: Ethical Stewardship: Designing Serious Games Seriously
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Citations

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Readers on

mendeley
35 Mendeley
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Chapter title
Ethical Stewardship: Designing Serious Games Seriously
Chapter number 3
Book title
Entertainment Computing and Serious Games
Published in
Lecture notes in computer science, October 2016
DOI 10.1007/978-3-319-46152-6_3
Book ISBNs
978-3-31-946151-9, 978-3-31-946152-6
Authors

Alyea Sandovar, Eelco Braad, Alexander Streicher, Heinrich Söbke

Editors

Ralf Dörner, Stefan Göbel, Michael Kickmeier-Rust, Maic Masuch, Katharina Zweig

Timeline

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Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 35 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Germany 1 3%
Unknown 34 97%

Demographic breakdown

Readers by professional status Count As %
Researcher 7 20%
Student > Ph. D. Student 6 17%
Unspecified 4 11%
Student > Master 3 9%
Student > Doctoral Student 1 3%
Other 4 11%
Unknown 10 29%
Readers by discipline Count As %
Computer Science 7 20%
Unspecified 4 11%
Arts and Humanities 3 9%
Social Sciences 3 9%
Psychology 2 6%
Other 4 11%
Unknown 12 34%