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Entertainment Computing and Serious Games

Overview of attention for book
Attention for Chapter 17: Social Network Games
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Citations

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17 Dimensions

Readers on

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43 Mendeley
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Chapter title
Social Network Games
Chapter number 17
Book title
Entertainment Computing and Serious Games
Published in
Lecture notes in computer science, October 2016
DOI 10.1007/978-3-319-46152-6_17
Book ISBNs
978-3-31-946151-9, 978-3-31-946152-6
Authors

Johannes Konert, Heinrich Söbke, Viktor Wendel, Konert, Johannes, Söbke, Heinrich, Wendel, Viktor

Editors

Ralf Dörner, Stefan Göbel, Michael Kickmeier-Rust, Maic Masuch, Katharina Zweig

Mendeley readers

The data shown below were compiled from readership statistics for 43 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
United States 2 5%
United Kingdom 1 2%
Germany 1 2%
Belgium 1 2%
Unknown 38 88%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 9 21%
Researcher 6 14%
Student > Master 6 14%
Student > Doctoral Student 5 12%
Student > Bachelor 5 12%
Other 6 14%
Unknown 6 14%
Readers by discipline Count As %
Computer Science 21 49%
Social Sciences 5 12%
Design 3 7%
Business, Management and Accounting 2 5%
Medicine and Dentistry 2 5%
Other 3 7%
Unknown 7 16%