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Entertainment Computing and Serious Games

Overview of attention for book
Attention for Chapter 7: Serious Games Architectures and Engines
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Citations

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Readers on

mendeley
60 Mendeley
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Chapter title
Serious Games Architectures and Engines
Chapter number 7
Book title
Entertainment Computing and Serious Games
Published in
Lecture notes in computer science, October 2016
DOI 10.1007/978-3-319-46152-6_7
Book ISBNs
978-3-31-946151-9, 978-3-31-946152-6
Authors

Heinrich Söbke, Alexander Streicher

Editors

Ralf Dörner, Stefan Göbel, Michael Kickmeier-Rust, Maic Masuch, Katharina Zweig

Mendeley readers

The data shown below were compiled from readership statistics for 60 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Germany 1 2%
Unknown 59 98%

Demographic breakdown

Readers by professional status Count As %
Student > Master 12 20%
Student > Bachelor 11 18%
Researcher 8 13%
Student > Ph. D. Student 6 10%
Lecturer 5 8%
Other 4 7%
Unknown 14 23%
Readers by discipline Count As %
Computer Science 29 48%
Engineering 5 8%
Medicine and Dentistry 3 5%
Social Sciences 2 3%
Agricultural and Biological Sciences 1 2%
Other 4 7%
Unknown 16 27%