Entertainment Computing and Serious Games
Springer International Publishing
Chapter title |
Embodied Interaction in Play: Body-Based and Natural Interaction in Games
|
---|---|
Chapter number | 15 |
Book title |
Entertainment Computing and Serious Games
|
Published in |
Lecture notes in computer science, October 2016
|
DOI | 10.1007/978-3-319-46152-6_15 |
Book ISBNs |
978-3-31-946151-9, 978-3-31-946152-6
|
Authors |
Bernhard Maurer |
Editors |
Ralf Dörner, Stefan Göbel, Michael Kickmeier-Rust, Maic Masuch, Katharina Zweig |
Country | Count | As % |
---|---|---|
Austria | 1 | 100% |
Type | Count | As % |
---|---|---|
Scientists | 1 | 100% |
Country | Count | As % |
---|---|---|
Brazil | 1 | 5% |
Unknown | 20 | 95% |
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 4 | 19% |
Student > Ph. D. Student | 4 | 19% |
Student > Bachelor | 3 | 14% |
Student > Doctoral Student | 2 | 10% |
Researcher | 2 | 10% |
Other | 2 | 10% |
Unknown | 4 | 19% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 10 | 48% |
Design | 2 | 10% |
Business, Management and Accounting | 1 | 5% |
Arts and Humanities | 1 | 5% |
Medicine and Dentistry | 1 | 5% |
Other | 1 | 5% |
Unknown | 5 | 24% |