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Entertainment Computing and Serious Games

Overview of attention for book
Entertainment Computing and Serious Games
Springer International Publishing
Attention for Chapter 15: Embodied Interaction in Play: Body-Based and Natural Interaction in Games
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Mentioned by

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1 X user

Citations

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30 Dimensions

Readers on

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21 Mendeley
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Chapter title
Embodied Interaction in Play: Body-Based and Natural Interaction in Games
Chapter number 15
Book title
Entertainment Computing and Serious Games
Published in
Lecture notes in computer science, October 2016
DOI 10.1007/978-3-319-46152-6_15
Book ISBNs
978-3-31-946151-9, 978-3-31-946152-6
Authors

Bernhard Maurer

Editors

Ralf Dörner, Stefan Göbel, Michael Kickmeier-Rust, Maic Masuch, Katharina Zweig

Timeline

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X Demographics

X Demographics

The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
As of 1 July 2024, you may notice a temporary increase in the numbers of X profiles with Unknown location. Click here to learn more.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 21 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Brazil 1 5%
Unknown 20 95%

Demographic breakdown

Readers by professional status Count As %
Student > Master 4 19%
Student > Ph. D. Student 4 19%
Student > Bachelor 3 14%
Student > Doctoral Student 2 10%
Researcher 2 10%
Other 2 10%
Unknown 4 19%
Readers by discipline Count As %
Computer Science 10 48%
Design 2 10%
Business, Management and Accounting 1 5%
Arts and Humanities 1 5%
Medicine and Dentistry 1 5%
Other 1 5%
Unknown 5 24%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 1. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 10 October 2016.
All research outputs
#15,385,802
of 22,890,496 outputs
Outputs from Lecture notes in computer science
#4,649
of 8,127 outputs
Outputs of similar age
#201,635
of 319,894 outputs
Outputs of similar age from Lecture notes in computer science
#296
of 532 outputs
Altmetric has tracked 22,890,496 research outputs across all sources so far. This one is in the 22nd percentile – i.e., 22% of other outputs scored the same or lower than it.
So far Altmetric has tracked 8,127 research outputs from this source. They receive a mean Attention Score of 5.0. This one is in the 27th percentile – i.e., 27% of its peers scored the same or lower than it.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 319,894 tracked outputs that were published within six weeks on either side of this one in any source. This one is in the 28th percentile – i.e., 28% of its contemporaries scored the same or lower than it.
We're also able to compare this research output to 532 others from the same source and published within six weeks on either side of this one. This one is in the 29th percentile – i.e., 29% of its contemporaries scored the same or lower than it.