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Towards Ubiquitous Learning

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Cover of 'Towards Ubiquitous Learning'

Table of Contents

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    Book Overview
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    Chapter 1 Emerging Technologies, Ubiquitous Learning, and Educational Transformation
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    Chapter 2 Ubiquitous Learning vs. the Value of Boundaries: Reflections on Five Years of ‘Innovation in Education’
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    Chapter 3 The MIROR Project
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    Chapter 4 CROKODIL - A Platform for Collaborative Resource-Based Learning
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    Chapter 5 Remote Collaborative Multi-user Informal Learning Experiences: Design and Evaluation
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    Chapter 6 Automatic Identification of Tag Types in a Resource-Based Learning Scenario
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    Chapter 7 QuizMap: Open Social Student Modeling and Adaptive Navigation Support with TreeMaps
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    Chapter 8 Unsupervised Auto-tagging for Learning Object Enrichment
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    Chapter 9 Educational Change through Technology: A Challenge for Obligatory Schooling in Europe
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    Chapter 10 Activity-Based Learner-Models for Learner Monitoring and Recommendations in Moodle
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    Chapter 11 Towards Responsive Open Learning Environments: The ROLE Interoperability Framework
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    Chapter 12 Deriving Knowledge Profiles from Twitter
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    Chapter 13 Orchestration Signals in the Classroom: Managing the Jigsaw Collaborative Learning Flow
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    Chapter 14 Adult Self-regulated Learning through Linking Experience in Simulated and Real World: A Holistic Approach
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    Chapter 15 Can Erroneous Examples Help Middle-School Students Learn Decimals?
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    Chapter 16 Simulating LEGO Mindstorms Robots to Facilitate Teaching Computer Programming to School Students
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    Chapter 17 Adaptive Domain-Specific Support to Enhance Collaborative Learning: Results from Two Studies
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    Chapter 18 On the Way to a Science Intelligence: Visualizing TEL Tweets for Trend Detection
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    Chapter 19 Adding Weights to Constraints in Intelligent Tutoring Systems: Does It Improve the Error Diagnosis?
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    Chapter 20 Evaluation of Social Media Collaboration Using Task-Detection Methods
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    Chapter 21 Framework for Contextualized Learning Ecosystems
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    Chapter 22 On the Use of Learning Object Metadata: The GLOBE Experience
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    Chapter 23 GLUE!-PS: A Multi-language Architecture and Data Model to Deploy TEL Designs to Multiple Learning Environments
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    Chapter 24 Automatic Assessment of Collaborative Chat Conversations with PolyCAFe
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    Chapter 25 Monitoring Pattern-Based CSCL Scripts: A Case Study
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    Chapter 26 Automatic Discovery of Complementary Learning Resources
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    Chapter 27 Usage Pattern Recognition in Student Activities
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    Chapter 28 Cross-Lingual Recommendations in a Resource-Based Learning Scenario
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    Chapter 29 Student Behavior in Error-Correction-Tasks and Its Relation to Perception of Competence
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    Chapter 30 Adaptable and Reusable Query Patterns for Trace-Based Learner Modelling
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    Chapter 31 Learning Analytics at Large: The Lifelong Learning Network of 160,000 European Teachers
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    Chapter 32 Simulating Learning Networks in a Higher Education Blogosphere – At Scale
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    Chapter 33 Orchestration and Feedback in Lab Sessions: Improvements in Quick Feedback Provision
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    Chapter 34 Using Online Digital Technologies to Build Knowledge: Lessons Learned from Three Initiatives
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    Chapter 35 Towards Ubiquitous Learning
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    Chapter 36 Evaluating Adaptive Work-Integrated Learning Systems: From the Lab to the Field
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    Chapter 37 Implicit and Explicit Memory in Learning from Social Software: A Dual-Process Account
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    Chapter 38 Orchestrating Learning Activities in 3D Virtual Worlds: IMS-LD in Open Wonderland
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    Chapter 39 The Effect of Dynamic Computerized Scaffolding on Collaborative Discourse
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    Chapter 40 Verifying a Quantitative Model of Communities of Practice in a Computer Users’ Community
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    Chapter 41 Help-Seeking in Communities of Practice: Design and Evaluation of a Help System Supporting Knowledge Sharing
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    Chapter 42 Educational Technology and Culture: The Influence of Ethnic and Professional Culture on Learners’ Technology Acceptance
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    Chapter 43 Transferring an Outcome-Oriented Learning Architecture to an IT Learning Game
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    Chapter 44 Integrating Social Media and Semantic Structure in the Learning Process
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    Chapter 45 Role-Playing Game for the Osteopathic Diagnosis
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    Chapter 46 M-Learning Manager: An Emerging Profession
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    Chapter 47 Self-regulated Learners and Collaboration: How Innovative Tools Can Address the Motivation to Learn at the Workplace?
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    Chapter 48 Active Learning for Technology Enhanced Learning
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    Chapter 49 A Model for Assessing the Success of Virtual Talent Communities
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    Chapter 50 Towards Ubiquitous Learning
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    Chapter 51 Analyzing 5 Years of EC-TEL Proceedings
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    Chapter 52 Growing beyond Innovators – ICT-Based School Collaboration in eTwinning
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Title
Towards Ubiquitous Learning
Published by
Towards Ubiquitous Learning Proceedings of the 6th European Conference of Technology Enhanced Learning ECTEL 2011 September 2011 Palermo Italy, January 2011
DOI 10.1007/978-3-642-23985-4
ISBNs
978-3-64-223984-7, 978-3-64-223985-4
Editors

Carlos Delgado Kloos, Denis Gillet, Raquel M. Crespo García, Fridolin Wild, Martin Wolpers

X Demographics

X Demographics

The data shown below were collected from the profiles of 10 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 76 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Spain 4 5%
United States 2 3%
Netherlands 1 1%
France 1 1%
United Kingdom 1 1%
Germany 1 1%
Romania 1 1%
Korea, Republic of 1 1%
Unknown 64 84%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 17 22%
Student > Master 12 16%
Student > Bachelor 9 12%
Researcher 7 9%
Student > Doctoral Student 6 8%
Other 18 24%
Unknown 7 9%
Readers by discipline Count As %
Computer Science 31 41%
Social Sciences 21 28%
Engineering 4 5%
Business, Management and Accounting 3 4%
Psychology 3 4%
Other 6 8%
Unknown 8 11%