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Mendeley readers
Chapter title |
Origins of Serious Games
|
---|---|
Chapter number | 3 |
Book title |
Serious Games and Edutainment Applications
|
Published by |
Springer, London, January 2011
|
DOI | 10.1007/978-1-4471-2161-9_3 |
Book ISBNs |
978-1-4471-2160-2, 978-1-4471-2161-9
|
Authors |
Damien Djaouti, Julian Alvarez, Jean-Pierre Jessel, Olivier Rampnoux, Djaouti, Damien, Alvarez, Julian, Jessel, Jean-Pierre, Rampnoux, Olivier |
Mendeley readers
The data shown below were compiled from readership statistics for 616 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
France | 4 | <1% |
Germany | 3 | <1% |
Netherlands | 3 | <1% |
United States | 3 | <1% |
United Kingdom | 3 | <1% |
Austria | 3 | <1% |
Portugal | 2 | <1% |
Malaysia | 2 | <1% |
Spain | 2 | <1% |
Other | 14 | 2% |
Unknown | 577 | 94% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 137 | 22% |
Student > Ph. D. Student | 91 | 15% |
Student > Bachelor | 86 | 14% |
Researcher | 51 | 8% |
Student > Doctoral Student | 49 | 8% |
Other | 96 | 16% |
Unknown | 106 | 17% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 194 | 31% |
Social Sciences | 69 | 11% |
Engineering | 61 | 10% |
Psychology | 32 | 5% |
Design | 26 | 4% |
Other | 111 | 18% |
Unknown | 123 | 20% |