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Mendeley readers
Chapter title |
“What I See Is What You Get” Explorations of Live Artwork Generation, Artificial Intelligence, and Human Interaction in a Pedagogical Environment
|
---|---|
Chapter number | 23 |
Book title |
Interactivity, Game Creation, Design, Learning, and Innovation
|
Published by |
Springer, Cham, July 2020
|
DOI | 10.1007/978-3-030-53294-9_23 |
Book ISBNs |
978-3-03-053293-2, 978-3-03-053294-9
|
Authors |
Ana Herruzo, Nikita Pashenkov, Herruzo, Ana, Pashenkov, Nikita |
Mendeley readers
The data shown below were compiled from readership statistics for 21 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 21 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Unspecified | 4 | 19% |
Student > Master | 2 | 10% |
Student > Doctoral Student | 2 | 10% |
Librarian | 1 | 5% |
Professor | 1 | 5% |
Other | 2 | 10% |
Unknown | 9 | 43% |
Readers by discipline | Count | As % |
---|---|---|
Unspecified | 4 | 19% |
Design | 2 | 10% |
Social Sciences | 2 | 10% |
Business, Management and Accounting | 1 | 5% |
Computer Science | 1 | 5% |
Other | 0 | 0% |
Unknown | 11 | 52% |