Interactivity, Game Creation, Design, Learning, and Innovation
Springer International Publishing
Chapter title |
Make Waste Fun Again! A Gamification Approach to Recycling
|
---|---|
Chapter number | 30 |
Book title |
Interactivity, Game Creation, Design, Learning, and Innovation
|
Published by |
Springer, Cham, July 2020
|
DOI | 10.1007/978-3-030-53294-9_30 |
Book ISBNs |
978-3-03-053293-2, 978-3-03-053294-9
|
Authors |
Miralem Helmefalk, Joacim Rosenlund, Helmefalk, Miralem, Rosenlund, Joacim |
Country | Count | As % |
---|---|---|
Unknown | 42 | 100% |
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 5 | 12% |
Researcher | 4 | 10% |
Student > Master | 3 | 7% |
Student > Doctoral Student | 2 | 5% |
Other | 2 | 5% |
Other | 3 | 7% |
Unknown | 23 | 55% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 7 | 17% |
Arts and Humanities | 3 | 7% |
Business, Management and Accounting | 2 | 5% |
Environmental Science | 1 | 2% |
Economics, Econometrics and Finance | 1 | 2% |
Other | 2 | 5% |
Unknown | 26 | 62% |