Interactivity, Game Creation, Design, Learning, and Innovation
Springer International Publishing
Chapter title |
Targeting Experiences
|
---|---|
Chapter number | 3 |
Book title |
Interactivity, Game Creation, Design, Learning, and Innovation
|
Published by |
Springer, Cham, July 2020
|
DOI | 10.1007/978-3-030-53294-9_3 |
Book ISBNs |
978-3-03-053293-2, 978-3-03-053294-9
|
Authors |
Anthony L. Brooks, Eva Brooks, Brooks, Anthony L., Brooks, Eva |
Country | Count | As % |
---|---|---|
Unknown | 3 | 100% |
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 1 | 33% |
Unknown | 2 | 67% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 1 | 33% |
Unknown | 2 | 67% |