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Mendeley readers
Chapter title |
In-Store Shopping Experience Enhancement: Designing a Physical Object-Recognition Interactive Renderer
|
---|---|
Chapter number | 11 |
Book title |
Interactivity, Game Creation, Design, Learning, and Innovation
|
Published by |
Springer, Cham, October 2017
|
DOI | 10.1007/978-3-319-76908-0_11 |
Book ISBNs |
978-3-31-976907-3, 978-3-31-976908-0
|
Authors |
Jianze Li, Jun Liu, Stephen Jia Wang, Li, Jianze, Liu, Jun, Wang, Stephen Jia |
Mendeley readers
The data shown below were compiled from readership statistics for 30 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 30 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Bachelor | 4 | 13% |
Student > Ph. D. Student | 4 | 13% |
Student > Doctoral Student | 3 | 10% |
Lecturer | 2 | 7% |
Student > Master | 2 | 7% |
Other | 3 | 10% |
Unknown | 12 | 40% |
Readers by discipline | Count | As % |
---|---|---|
Business, Management and Accounting | 5 | 17% |
Design | 4 | 13% |
Computer Science | 3 | 10% |
Arts and Humanities | 2 | 7% |
Economics, Econometrics and Finance | 1 | 3% |
Other | 2 | 7% |
Unknown | 13 | 43% |