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Mendeley readers
Chapter title |
On the Design of Digital Game-Based Learning Environments for Education of the General Public on Focused Scientific Topics with an Application to Underwater Acoustics
|
---|---|
Chapter number | 31 |
Book title |
Interactivity, Game Creation, Design, Learning, and Innovation
|
Published by |
Springer, Cham, October 2017
|
DOI | 10.1007/978-3-319-76908-0_31 |
Book ISBNs |
978-3-31-976907-3, 978-3-31-976908-0
|
Authors |
Michael A. Kalogerakis, Emmanuel K. Skarsoulis, Kalogerakis, Michael A., Skarsoulis, Emmanuel K. |
Mendeley readers
The data shown below were compiled from readership statistics for 11 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 11 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 3 | 27% |
Student > Bachelor | 1 | 9% |
Unknown | 7 | 64% |
Readers by discipline | Count | As % |
---|---|---|
Nursing and Health Professions | 1 | 9% |
Computer Science | 1 | 9% |
Physics and Astronomy | 1 | 9% |
Medicine and Dentistry | 1 | 9% |
Unknown | 7 | 64% |