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Mendeley readers
Chapter title |
Access Moodle Using Smart Mobile Phones. A Case Study in a Greek University
|
---|---|
Chapter number | 36 |
Book title |
Interactivity, Game Creation, Design, Learning, and Innovation
|
Published by |
Springer, Cham, October 2017
|
DOI | 10.1007/978-3-319-76908-0_36 |
Book ISBNs |
978-3-31-976907-3, 978-3-31-976908-0
|
Authors |
Stamatios Papadakis, Michail Kalogiannakis, Eirini Sifaki, Nikolas Vidakis, Papadakis, Stamatios, Kalogiannakis, Michail, Sifaki, Eirini, Vidakis, Nikolas |
Mendeley readers
The data shown below were compiled from readership statistics for 103 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 103 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Lecturer | 13 | 13% |
Student > Postgraduate | 10 | 10% |
Student > Master | 9 | 9% |
Other | 6 | 6% |
Researcher | 6 | 6% |
Other | 18 | 17% |
Unknown | 41 | 40% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 17 | 17% |
Social Sciences | 16 | 16% |
Linguistics | 6 | 6% |
Engineering | 4 | 4% |
Arts and Humanities | 3 | 3% |
Other | 12 | 12% |
Unknown | 45 | 44% |