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X Demographics
Mendeley readers
Chapter title |
Designing a Serious Game to Raise Awareness of Intimate Partner Violence Among Adolescents in the UK: The Use of ‘Good Games’ Principles for Effective Behavioural Change
|
---|---|
Chapter number | 33 |
Book title |
Interactivity, Game Creation, Design, Learning, and Innovation
|
Published by |
Springer, Cham, July 2020
|
DOI | 10.1007/978-3-030-53294-9_33 |
Book ISBNs |
978-3-03-053293-2, 978-3-03-053294-9
|
Authors |
John Pearson, Song Wu, Hayley Royston, Helen Smailes, Natasha Robinson, Adam Cowell, Adele Jones, Pearson, John, Wu, Song, Royston, Hayley, Smailes, Helen, Robinson, Natasha, Cowell, Adam, Jones, Adele |
X Demographics
The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 1 | 100% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 1 | 100% |
Mendeley readers
The data shown below were compiled from readership statistics for 9 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 9 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 2 | 22% |
Student > Bachelor | 1 | 11% |
Researcher | 1 | 11% |
Lecturer | 1 | 11% |
Unknown | 4 | 44% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 2 | 22% |
Business, Management and Accounting | 1 | 11% |
Psychology | 1 | 11% |
Unknown | 5 | 56% |