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Mendeley readers
Chapter title |
The Effects of Type of Interactivity in Experiential Game-Based Learning
|
---|---|
Chapter number | 33 |
Book title |
Learning by Playing. Game-based Education System Design and Development
|
Published by |
Springer, Berlin, Heidelberg, August 2009
|
DOI | 10.1007/978-3-642-03364-3_33 |
Book ISBNs |
978-3-64-203363-6, 978-3-64-203364-3
|
Authors |
Ming-Puu Chen, Li-Chun Wang, Chen, Ming-Puu, Wang, Li-Chun |
Mendeley readers
The data shown below were compiled from readership statistics for 62 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Australia | 2 | 3% |
United States | 2 | 3% |
India | 1 | 2% |
France | 1 | 2% |
Greece | 1 | 2% |
United Kingdom | 1 | 2% |
Unknown | 54 | 87% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 9 | 15% |
Student > Ph. D. Student | 8 | 13% |
Researcher | 7 | 11% |
Lecturer | 6 | 10% |
Student > Doctoral Student | 6 | 10% |
Other | 15 | 24% |
Unknown | 11 | 18% |
Readers by discipline | Count | As % |
---|---|---|
Social Sciences | 18 | 29% |
Computer Science | 15 | 24% |
Engineering | 5 | 8% |
Arts and Humanities | 4 | 6% |
Design | 3 | 5% |
Other | 5 | 8% |
Unknown | 12 | 19% |