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Mendeley readers
Chapter title |
Student Attitudes towards Using Culturally-Oriented Educational Games to Improve Programming Proficiency: An Exploratory Study
|
---|---|
Chapter number | 26 |
Book title |
Learning by Playing. Game-based Education System Design and Development
|
Published by |
Springer, Berlin, Heidelberg, August 2009
|
DOI | 10.1007/978-3-642-03364-3_26 |
Book ISBNs |
978-3-64-203363-6, 978-3-64-203364-3
|
Authors |
Phaedra Mohammed, Permanand Mohan, Mohammed, Phaedra, Mohan, Permanand |
Mendeley readers
The data shown below were compiled from readership statistics for 35 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
United States | 3 | 9% |
Greece | 1 | 3% |
France | 1 | 3% |
Australia | 1 | 3% |
Unknown | 29 | 83% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 8 | 23% |
Researcher | 5 | 14% |
Student > Master | 5 | 14% |
Lecturer | 3 | 9% |
Student > Postgraduate | 3 | 9% |
Other | 10 | 29% |
Unknown | 1 | 3% |
Readers by discipline | Count | As % |
---|---|---|
Social Sciences | 12 | 34% |
Computer Science | 12 | 34% |
Arts and Humanities | 3 | 9% |
Design | 2 | 6% |
Psychology | 2 | 6% |
Other | 2 | 6% |
Unknown | 2 | 6% |