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Mendeley readers
Chapter title |
Planning Technologies for Interactive Storytelling
|
---|---|
Chapter number | 71 |
Book title |
Handbook of Digital Games and Entertainment Technologies
|
Published by |
Springer Singapore, February 2016
|
DOI | 10.1007/978-981-4560-52-8_71-1 |
Book ISBNs |
978-9-81-456052-8
|
Authors |
Julie Porteous |
Editors |
Ryohei Nakatsu, Matthias Rauterberg, Paolo Ciancarini |
Mendeley readers
The data shown below were compiled from readership statistics for 9 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 9 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Doctoral Student | 2 | 22% |
Student > Ph. D. Student | 2 | 22% |
Unspecified | 1 | 11% |
Student > Master | 1 | 11% |
Researcher | 1 | 11% |
Other | 1 | 11% |
Unknown | 1 | 11% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 5 | 56% |
Unspecified | 1 | 11% |
Agricultural and Biological Sciences | 1 | 11% |
Economics, Econometrics and Finance | 1 | 11% |
Unknown | 1 | 11% |