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Mendeley readers
Chapter title |
Game Solvers
|
---|---|
Chapter number | 35 |
Book title |
Handbook of Digital Games and Entertainment Technologies
|
Published by |
Springer Singapore, October 2015
|
DOI | 10.1007/978-981-4560-52-8_35-1 |
Book ISBNs |
978-9-81-456052-8
|
Authors |
Akihiro Kishimoto, Martin Mueller |
Editors |
Ryohei Nakatsu, Matthias Rauterberg, Paolo Ciancarini |
Mendeley readers
The data shown below were compiled from readership statistics for 14 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 14 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Professor | 1 | 7% |
Student > Bachelor | 1 | 7% |
Unknown | 12 | 86% |
Readers by discipline | Count | As % |
---|---|---|
Engineering | 2 | 14% |
Unknown | 12 | 86% |