Handbook of Digital Games and Entertainment Technologies
Springer Singapore
Chapter title |
Towards Serious Games for Improved BCI
|
---|---|
Chapter number | 4 |
Book title |
Handbook of Digital Games and Entertainment Technologies
|
Published by |
Springer Singapore, September 2015
|
DOI | 10.1007/978-981-4560-52-8_4-1 |
Book ISBNs |
978-9-81-456052-8
|
Authors |
Brent J. Lance, Jon Touryan, Yu-Kai Wang, Shao-Wei Lu, Chun-Hsiang Chuang, Peter Khooshabeh, Paul Sajda, Amar Marathe, Tzyy-Ping Jung, Chin-Teng Lin, Kaleb McDowell |
Editors |
Ryohei Nakatsu, Matthias Rauterberg, Paolo Ciancarini |
Country | Count | As % |
---|---|---|
Unknown | 13 | 100% |
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 4 | 31% |
Researcher | 3 | 23% |
Student > Postgraduate | 2 | 15% |
Student > Doctoral Student | 2 | 15% |
Unknown | 2 | 15% |
Readers by discipline | Count | As % |
---|---|---|
Neuroscience | 3 | 23% |
Psychology | 2 | 15% |
Computer Science | 2 | 15% |
Engineering | 2 | 15% |
Social Sciences | 1 | 8% |
Other | 0 | 0% |
Unknown | 3 | 23% |