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X Demographics
Mendeley readers
Chapter title |
Ethics, Privacy and Trust in Serious Games
|
---|---|
Chapter number | 37 |
Book title |
Handbook of Digital Games and Entertainment Technologies
|
Published by |
Springer Singapore, September 2015
|
DOI | 10.1007/978-981-4560-52-8_37-1 |
Book ISBNs |
978-9-81-456052-8
|
Authors |
Rod McCall, Lynne Baillie |
Editors |
Ryohei Nakatsu, Matthias Rauterberg, Paolo Ciancarini |
X Demographics
The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 1 | 100% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 1 | 100% |
Mendeley readers
The data shown below were compiled from readership statistics for 11 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Luxembourg | 1 | 9% |
Unknown | 10 | 91% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 2 | 18% |
Student > Ph. D. Student | 2 | 18% |
Lecturer | 1 | 9% |
Student > Doctoral Student | 1 | 9% |
Researcher | 1 | 9% |
Other | 1 | 9% |
Unknown | 3 | 27% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 3 | 27% |
Arts and Humanities | 1 | 9% |
Business, Management and Accounting | 1 | 9% |
Agricultural and Biological Sciences | 1 | 9% |
Psychology | 1 | 9% |
Other | 2 | 18% |
Unknown | 2 | 18% |