Handbook of Digital Games and Entertainment Technologies
Springer Singapore
Chapter title |
Physics Simulation Games
|
---|---|
Chapter number | 29 |
Book title |
Handbook of Digital Games and Entertainment Technologies
|
Published by |
Springer Singapore, November 2015
|
DOI | 10.1007/978-981-4560-52-8_29-1 |
Book ISBNs |
978-9-81-456052-8
|
Authors |
Jochen Renz, Xiaoyu Ge |
Editors |
Ryohei Nakatsu, Matthias Rauterberg, Paolo Ciancarini |
Country | Count | As % |
---|---|---|
India | 1 | 50% |
United States | 1 | 50% |
Type | Count | As % |
---|---|---|
Scientists | 1 | 50% |
Members of the public | 1 | 50% |
Country | Count | As % |
---|---|---|
Unknown | 4 | 100% |
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 2 | 50% |
Other | 1 | 25% |
Researcher | 1 | 25% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 2 | 50% |
Engineering | 2 | 50% |