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Learning and Collaboration Technologies. Designing the Learner and Teacher Experience

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Cover of 'Learning and Collaboration Technologies. Designing the Learner and Teacher Experience'

Table of Contents

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    Book Overview
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    Chapter 1 Serious Video Game Interaction for Collaborative Problem Solving in Elementary School
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    Chapter 2 Semantic and Interactive Search in an Advanced Note-Taking App for Learning Material
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    Chapter 3 An Argument for Visualization Technologies in Spatial Skills Assessment
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    Chapter 4 An Ontology-based Approach to Annotating Enactive Educational Media: Studies in Math Learning
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    Chapter 5 Analyzing Information-Gathering Behavioral Sequences During Game-Based Learning Using Auto-recurrence Quantification Analysis
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    Chapter 6 Towards a Metaphor-Based Tangible Toolkit for Learning Programming Concepts
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    Chapter 7 Generating Context-Aware Fill-in-Blank Problems for Prompting Reflection on Web-based Investigative Learning
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    Chapter 8 Hikari-Tsumiki: Modular Toy that Visualizes Information Flow by Light Emission
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    Chapter 9 Proposal of a Piano Learning Support System Considering Gamification Based on Reconsolidation
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    Chapter 10 Development of an Amazon Alexa App for a University Online Search
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    Chapter 11 Tackling the Challenges of Acquiring Web Videos for STEM Hands-On Learning: Example of a Fake Hologram and a Proposed Learning Model
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    Chapter 12 Developing a Professional Profile of a Digital Ethics Officer in an Educational Technology Unit in Higher Education
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    Chapter 13 Whose Interests and Knowledge are Recognized? An Empirical Study of Teachers’ Reflections on Integrating Digital Technologies in Teaching Activities
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    Chapter 14 The Effect of Multitasking During an E-learning Video Conference on Learning Performance: A Psychophysiological Experiment
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    Chapter 15 Factors Influencing Student Engagement in Online Synchronous Teaching Sessions: Student Perceptions of Using Microphones, Video, Screen-Share, and Chat
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    Chapter 16 An Instrument for Self-assessment of Data Literacy at the Micro, Meso, and Macro Educational Levels
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    Chapter 17 Designing Dashboards to Support Teachers in Online Learning Tools
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    Chapter 18 An Analysis on Social Media Use for Learning Under the COVID-19 Condition in Japan
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    Chapter 19 Computer-Mediated Communication for Collaborative Learning in Distance Education Environments
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    Chapter 20 A User Profile Based Method for Usability Assessment of Distance Learning Systems
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    Chapter 21 How Prepared Was the World for Emergency Distance Learning in K-12 Education? A Literature Review
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    Chapter 22 Estimation of Online Lecture Quality Using Fundamental Frequency Characteristics ExTracted from Student Utterances
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    Chapter 23 Design and Neuroergonomics in Identification of Elements Restorers of ADHD Care in Educational Environments: A Systematic Literature Review (SLR) Based on the PRISMA Method
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    Chapter 24 Characterization of Spaces and Didactic Units for the Improvement of Diversity Gaps
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    Chapter 25 Using Technology to Support Speaking in the Heterogeneous Young Learners’ EFL Classroom
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    Chapter 26 Flexible Ontology-Driven Educational Apps and Social Media for Learners with a Disability
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    Chapter 27 Research on Phonetic Indexing Interface in Xinhua Dictionary Based on Differences of English and Chinese Letters
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    Chapter 28 Successful Erasmus+ Projects: Some Case Studies
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    Chapter 29 User Experience of Universal School-Based e-Mental Health Solutions
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    Chapter 30 Multisubject PBL: Implementing, Maintaining and Evolving Through 15 Years
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    Chapter 31 Teaching Learning Interactions in Secondary School: Towards a New Narrative Learning Context
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    Chapter 32 Are Learning Theories Being Used to Support the Implementation of Learning Technologies Within Higher Education? A Systematic Review
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    Chapter 33 TPS2 Approach Applied to Requirements Engineering Curriculum Course
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    Chapter 34 Collaborative Learning Using Technological Tools - A Framework for the Future
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    Chapter 35 Teaching Programming Amid the Digital Churn: Guidelines and Curriculum for a Laboratory
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    Chapter 36 A Hermeneutic Approach to Simplify Programming: Secondary Education Case Studies
Attention for Chapter 10: Development of an Amazon Alexa App for a University Online Search
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Chapter title
Development of an Amazon Alexa App for a University Online Search
Chapter number 10
Book title
Learning and Collaboration Technologies. Designing the Learner and Teacher Experience
Published by
Springer, Cham, June 2022
DOI 10.1007/978-3-031-05657-4_10
Book ISBNs
978-3-03-105656-7, 978-3-03-105657-4
Authors

Jakob Rupitz, Markus Ebner, Martin Ebner, Rupitz, Jakob, Ebner, Markus, Ebner, Martin