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Timeline
X Demographics
Mendeley readers
Chapter title |
Comedy in the Ludonarrative of Video Games
|
---|---|
Chapter number | 10 |
Book title |
Entertainment Computing – ICEC 2018
|
Published by |
Springer, Cham, September 2018
|
DOI | 10.1007/978-3-319-99426-0_10 |
Book ISBNs |
978-3-31-999425-3, 978-3-31-999426-0
|
Authors |
Oskari Kallio, Masood Masoodian, Kallio, Oskari, Masoodian, Masood |
X Demographics
The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
As of 1 July 2024, you may notice a temporary increase in the numbers of X profiles with Unknown location. Click here to learn more.
As of 1 July 2024, you may notice a temporary increase in the numbers of X profiles with Unknown location. Click here to learn more.
Geographical breakdown
Country | Count | As % |
---|---|---|
Finland | 1 | 100% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 1 | 100% |
Mendeley readers
The data shown below were compiled from readership statistics for 3 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 3 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 1 | 33% |
Unknown | 2 | 67% |
Readers by discipline | Count | As % |
---|---|---|
Arts and Humanities | 1 | 33% |
Unknown | 2 | 67% |