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Timeline
Mendeley readers
Chapter title |
Applying Design Thinking for Prototyping a Game Controller
|
---|---|
Chapter number | 2 |
Book title |
Entertainment Computing – ICEC 2018
|
Published by |
Springer, Cham, September 2018
|
DOI | 10.1007/978-3-319-99426-0_2 |
Book ISBNs |
978-3-31-999425-3, 978-3-31-999426-0
|
Authors |
Gabriel Ferreira Alves, Emerson Vitor Souza, Daniela Gorski Trevisan, Anselmo Antunes Montenegro, Luciana Cardoso de Castro Salgado, Esteban Walter Gonzalez Clua, Alves, Gabriel Ferreira, Souza, Emerson Vitor, Trevisan, Daniela Gorski, Montenegro, Anselmo Antunes, de Castro Salgado, Luciana Cardoso, Clua, Esteban Walter Gonzalez |
Mendeley readers
The data shown below were compiled from readership statistics for 17 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 17 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Other | 2 | 12% |
Professor | 2 | 12% |
Student > Master | 2 | 12% |
Student > Bachelor | 1 | 6% |
Unspecified | 1 | 6% |
Other | 2 | 12% |
Unknown | 7 | 41% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 5 | 29% |
Social Sciences | 2 | 12% |
Unspecified | 1 | 6% |
Arts and Humanities | 1 | 6% |
Engineering | 1 | 6% |
Other | 0 | 0% |
Unknown | 7 | 41% |