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Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners’ and Doctoral Consortium

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Cover of 'Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners’ and Doctoral Consortium'

Table of Contents

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    Book Overview
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    Chapter 1 The Black-Box Syndrome: Embracing Randomness in Machine Learning Models
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    Chapter 2 Developing an Inclusive Q&A Chatbot in Massive Open Online Courses
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    Chapter 3 Graph Entropy-Based Learning Analytics
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    Chapter 4 Generating Narratives of Video Segments to Support Learning
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    Chapter 5 Toward Improving Effectiveness of Crowdsourced, On-Demand Assistance from Educators in Online Learning Platforms
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    Chapter 6 Grading Programming Assignments with an Automated Grading and Feedback Assistant
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    Chapter 7 Scaffolding Self-regulated Learning in Game-Based Learning Environments Based on Complex Systems Theory
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    Chapter 8 Speech and Eye Tracking Features for L2 Acquisition: A Multimodal Experiment
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    Chapter 9 Using Open Source Technologies and Generalizable Procedures in Conversational and Affective Intelligent Tutoring Systems
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    Chapter 10 A Context-Aware Approach to Personalized Feedback for Novice Programmers
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    Chapter 11 Towards Speech-Based Collaboration Detection in a Noisy Classroom
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    Chapter 12 Exploring Fairness in Automated Grading and Feedback Generation of Open-Response Math Problems
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    Chapter 13 An Intelligent Multimodal Dictionary for Chinese Character Learning
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    Chapter 14 Leveraging Natural Language Processing for Quality Assurance of a Situational Judgement Test
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    Chapter 15 AI-Enabled Personalized Interview Coach in Rural India
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    Chapter 16 An Integrated Approach to Learning Solutions: UCD + LS&D + AIEd
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    Chapter 17 Artificial Intelligence (AI), the Future of Work, and the Building of a National Talent Ecosystem
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    Chapter 18 Introducing EIDU’s Solver Platform: Facilitating Open Collaboration in AI to Help Solve the Global Learning Crisis
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    Chapter 19 Intelligent Textbooks: Themes and Topics
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    Chapter 20 Interdisciplinary Approaches to Getting AI Experts and Education Stakeholders Talking
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    Chapter 21 ETS® AI Labs™ Ways of Working Tutorial: How to Build Evidence-Based, User-Obsessed, AI-Enabled Learning Solutions in an Agile Framework
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    Chapter 22 Synchronization Ratio of Time-Series Cross-Section and Teaching Material Clickstream for Visualization of Student Engagement
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    Chapter 23 Interpretable Knowledge Gain Prediction for Vocational Preparatory E-Learnings
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    Chapter 24 Adaptive Cross-Platform Learning for Teachers in Adult and Continuing Education
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    Chapter 25 Complex Learning Environments: Tensions in Student Perspectives that Indicate Competing Values
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    Chapter 26 Embodied Agents to Scaffold Data Science Education
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    Chapter 27 Democratizing Emotion Research in Learning Sciences
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    Chapter 28 Sensing Human Signals of Motivation Processes During STEM Tasks
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    Chapter 29 Implementation of a Mathematics Formative Assessment Online Tool Before and During Remote Learning
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    Chapter 30 Using Genetic Programming and Linear Regression for Academic Performance Analysis
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    Chapter 31 Where Is the AI? AI Literacy for Educators
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    Chapter 32 Increasing Teachers’ Trust in Automatic Text Assessment Through Named-Entity Recognition
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    Chapter 33 A Transparency Index Framework for AI in Education
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    Chapter 34 Benchmarking Partial Credit Grading Algorithms for Proof Blocks Problems
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    Chapter 35 Robust Adaptive Scaffolding with Inverse Reinforcement Learning-Based Reward Design
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    Chapter 36 A Design of a Simple Yet Effective Exercise Recommendation System in K-12 Online Learning
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    Chapter 37 Wide & Deep Learning for Judging Student Performance in Online One-on-One Math Classes
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    Chapter 38 Multimodal Behavioral Disengagement Detection for Collaborative Game-Based Learning
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    Chapter 39 Using Metacognitive Information and Objective Features to Predict Word Pair Learning Success
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    Chapter 40 Classifying Different Types of Talk During Collaboration
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    Chapter 41 Nonverbal Collaboration on Perceptual Learning Activities with Chemistry Visualizations
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    Chapter 42 Mining for STEM Interest Behaviors in Minecraft
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    Chapter 43 A Teacher without a Soul? Social-AI, Theory of Mind, and Consciousness of a Robot Tutor
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    Chapter 44 Semantic Modeling of Programming Practices with Local Knowledge Graphs: The Effects of Question Complexity on Student Performance
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    Chapter 45 Classification of Natural Language Descriptions for Bayesian Knowledge Tracing in Minecraft
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    Chapter 46 An Automatic Self-explanation Sample Answer Generation with Knowledge Components in a Math Quiz
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    Chapter 47 Gamification Through the Looking Glass - Perceived Biases and Ethical Concerns of Brazilian Teachers
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    Chapter 48 Are All Who Wander Lost? An Exploratory Analysis of Learner Traversals of Minecraft Worlds
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    Chapter 49 A Comparative Assessment of US and PH Learner Traversals and In-Game Observations within Minecraft
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    Chapter 50 First Steps Towards Automatic Question Generation and Assessment of LL(1) Grammars
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    Chapter 51 AI-Based Open-Source Gesture Retargeting to a Humanoid Teaching Robot
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    Chapter 52 Supporting Representational Competencies in an Educational Video Game: What Does and Doesn’t Work
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    Chapter 53 Managing Learners’ Memory Strength in a POMDP-Based Learning Path Recommender System
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    Chapter 54 Contrastive Deep Knowledge Tracing
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    Chapter 55 Reflection as an Agile Course Evaluation Tool
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    Chapter 56 Toward Ubiquitous Foreign Language Learning Anxiety Detection
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    Chapter 57 A Semi-automatic Approach for Generating Video Trailers for Learning Pathways
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    Chapter 58 Assessment Results on the Blockchain: A Conceptual Framework
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    Chapter 59 Cognitive Diagnosis Focusing on Knowledge Components
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    Chapter 60 Investigating Perceptions of AI-Based Decision Making in Student Success Prediction
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    Chapter 61 Introducing Response Time into Guessing and Slipping for Cognitive Diagnosis
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    Chapter 62 Engagement-Based Player Typologies Describe Game-Based Learning Outcomes
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    Chapter 63 Quantifying Semantic Congruence to Aid in Technical Gesture Generation in Computing Education
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    Chapter 64 A Multi-pronged Redesign to Reduce Gaming the System
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    Chapter 65 Learning Optimal and Personalized Knowledge Component Sequencing Policies
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    Chapter 66 Automatic Riddle Generation for Learning Resources
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    Chapter 67 SimStu-Transformer: A Transformer-Based Approach to Simulating Student Behaviour
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    Chapter 68 iCreate: Mining Creative Thinking Patterns from Contextualized Educational Data
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    Chapter 69 Analyzing Speech Data to Detect Work Environment in Group Activities
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    Chapter 70 Comparison of Selected- and Constructed-Response Items
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    Chapter 71 An Automatic Focal Period Detection Architecture for Lecture Archives
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    Chapter 72 BERT-POS: Sentiment Analysis of MOOC Reviews Based on BERT with Part-of-Speech Information
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    Chapter 73 An Adaptive Biometric Authentication System for Online Learning Environments Across Multiple Devices
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    Chapter 74 Detecting Teachers’ in-Classroom Interactions Using a Deep Learning Based Action Recognition Model
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    Chapter 75 LetGrade: An Automated Grading System for Programming Assignments
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    Chapter 76 Foreword to Machine Didactics: On Peer Learning of Artificial and Human Pupils
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    Chapter 77 Assisting Teachers in Finding Online Learning Resources: The Value of Social Recommendations
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    Chapter 78 Bi-directional Mechanism for Recursion Algorithms: A Case Study on Gender Identification in MOOCs
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    Chapter 79 Authoring Inner Loops of Intelligent Tutoring Systems Using Collective Intelligence
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    Chapter 80 Monitoring Tutor Practices to Support Self-regulated Learning in Online One-To-One Tutoring Sessions with Process Mining
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    Chapter 81 Using Knowledge Tracing to Predict Students’ Performance in Cognitive Training and Math
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    Chapter 82 Toward Accessible Intelligent Tutoring Systems: Integrating Cognitive Tutors and Conversational Agents
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    Chapter 83 Investigating the Role of Direct Instruction About the Notional Machine in Improving Novice Programmer Mental Models
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    Chapter 84 A Good Classifier is Not Enough: A XAI Approach for Urgent Instructor-Intervention Models in MOOCs
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    Chapter 85 Understanding Children’s Behaviour in a Hybrid Open Learning Environment
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    Chapter 86 Prediction of Students’ Performance in E-learning Environments Based on Link Prediction in a Knowledge Graph
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    Chapter 87 Ontology-Controlled Automated Cumulative Scaffolding for Personalized Adaptive Learning
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    Chapter 88 Investigating the Role of Demographics in Predicting High Achieving Students
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    Chapter 89 Dynamic Conversational Chatbot for Assessing Primary Students
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    Chapter 90 Investigating Natural Language Processing Techniques for a Recommendation System to Support Employers, Job Seekers and Educational Institutions
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    Chapter 91 Modeling Student Discourse in Online Discussion Forums Using Semantic Similarity Based Topic Chains
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    Chapter 92 Predicting Knowledge Gain for MOOC Video Consumption
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    Chapter 93 Programming Question Generation by a Semantic Network: A Preliminary User Study with Experienced Instructors
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    Chapter 94 Obj2Sub: Unsupervised Conversion of Objective to Subjective Questions
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    Chapter 95 Comparing Few-Shot Learning with GPT-3 to Traditional Machine Learning Approaches for Classifying Teacher Simulation Responses
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    Chapter 96 Assessing Readability of Learning Materials on Artificial Intelligence in English for Second Language Learners
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    Chapter 97 Mirroring to Encourage Online Group Participation and Scaffold Collaboration
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    Chapter 98 When the Going Gets Tough: Students’ Perceptions on Affect-Aware Support in an Exploratory Learning Environment for Fractions
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    Chapter 99 Using Log Data to Validate Performance Assessments of Mathematical Modeling Practices
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    Chapter 100 A Mobile Invented Spelling Tutoring System
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    Chapter 101 A Conversational Recommender System for Exploring Pedagogical Design Patterns
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    Chapter 102 Understanding Self-Directed Learning with Sequential Pattern Mining
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    Chapter 103 Using Participatory Design Studies to Collaboratively Create Teacher Dashboards
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    Chapter 104 An AI-Based Feedback Visualisation System for Speech Training
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    Chapter 105 Assessing Students’ Knowledge Co-construction Behaviors in a Collaborative Computational Modeling Environment
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    Chapter 106 How Item and Learner Characteristics Matter in Intelligent Tutoring Systems Data
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    Chapter 107 More Powerful A/B Testing Using Auxiliary Data and Deep Learning
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    Chapter 108 ARIN-561: An Educational Game for Learning Artificial Intelligence for High-School Students
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    Chapter 109 Protecting Student Data in ML Pipelines: An Overview of Privacy-Preserving ML
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    Chapter 110 Distributional Estimation of Personalized Second-Language Vocabulary Sizes with Wordlists that the Learner is Likely to Know
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    Chapter 111 MOOCs Paid Certification Prediction Using Students Discussion Forums
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    Chapter 112 Exploring Student Engagement in an Online Programming Course Using Machine Learning Methods
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    Chapter 113 Human-in-the-Loop Data Collection and Evaluation for Improving Mathematical Conversations
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    Chapter 114 Assessing the Practical Benefit of Automated Short-Answer Graders
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    Chapter 115 Supporting Therapists’ Assessment in Parent-Mediated Training Through Autonomous Data Collection
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    Chapter 116 On Providing Natural Language Support for Intelligent Tutoring Systems
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    Chapter 117 Data-driven Behavioural and Affective Nudging of Online Learners: System Architecture and Design
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    Chapter 118 On Applicability of Neural Language Models for Readability Assessment in Filipino
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    Chapter 119 Preliminary Design of an AI Service to Assist Self-regulated Learning by Edge Computing
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    Chapter 120 Education Theories and AI Affordances: Design and Implementation of an Intelligent Computer Assisted Language Learning System
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    Chapter 121 Question Personalization in an Intelligent Tutoring System
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    Chapter 122 Considering Disengaged Responses in Bayesian and Deep Knowledge Tracing
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    Chapter 123 K-12BERT: BERT for K-12 Education
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    Chapter 124 Data Mining of Syntax Errors in a Large-Scale Online Python Course
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    Chapter 125 It Takes Two: Examining the Effects of Collaborative Teaching of a Robot Learner
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    Chapter 126 Automatic Identification of Non-native English Speaker’s Phoneme Mispronunciation Tendencies
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    Chapter 127 Solving Probability and Statistics Problems by Probabilistic Program Synthesis at Human Level and Predicting Solvability
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    Chapter 128 Prerequisite Graph Extraction from Lectures
Attention for Chapter 79: Authoring Inner Loops of Intelligent Tutoring Systems Using Collective Intelligence
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Chapter title
Authoring Inner Loops of Intelligent Tutoring Systems Using Collective Intelligence
Chapter number 79
Book title
Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners’ and Doctoral Consortium
Published by
Springer, Cham, January 2022
DOI 10.1007/978-3-031-11647-6_79
Book ISBNs
978-3-03-111646-9, 978-3-03-111647-6
Authors

Tenório, Thyago, Isotani, Seiji, Bittencourt, Ig Ibert

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 3 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 3 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 1 33%
Professor > Associate Professor 1 33%
Unknown 1 33%
Readers by discipline Count As %
Social Sciences 2 67%
Unknown 1 33%