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Chapter title |
Automating the Implementation of Games Based on Model-Driven Authoring Environments
|
---|---|
Chapter number | 68 |
Book title |
Entertainment Computing - ICEC 2012
|
Published by |
Springer Berlin Heidelberg, January 2012
|
DOI | 10.1007/978-3-642-33542-6_68 |
Book ISBNs |
978-3-64-233541-9, 978-3-64-233542-6
|
Authors |
Christos Karamanos, Nikitas M. Sgouros |
Editors |
Marc Herrlich, Rainer Malaka, Maic Masuch |
Mendeley readers
The data shown below were compiled from readership statistics for 9 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Japan | 1 | 11% |
Luxembourg | 1 | 11% |
Unknown | 7 | 78% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 2 | 22% |
Researcher | 2 | 22% |
Student > Master | 2 | 22% |
Professor | 1 | 11% |
Student > Bachelor | 1 | 11% |
Other | 0 | 0% |
Unknown | 1 | 11% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 8 | 89% |
Unknown | 1 | 11% |