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Chapter title |
Game-Based Trust
|
---|---|
Chapter number | 18 |
Book title |
Entertainment Computing - ICEC 2012
|
Published by |
Springer Berlin Heidelberg, January 2012
|
DOI | 10.1007/978-3-642-33542-6_18 |
Book ISBNs |
978-3-64-233541-9, 978-3-64-233542-6
|
Authors |
Sebastian Matyas, Daishi Kato, Takao Shime, Kazuo Kunieda, Keiji Yamada |
Editors |
Marc Herrlich, Rainer Malaka, Maic Masuch |
Mendeley readers
The data shown below were compiled from readership statistics for 12 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Japan | 1 | 8% |
Finland | 1 | 8% |
Spain | 1 | 8% |
Luxembourg | 1 | 8% |
Unknown | 8 | 67% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 6 | 50% |
Student > Bachelor | 2 | 17% |
Researcher | 1 | 8% |
Student > Doctoral Student | 1 | 8% |
Unknown | 2 | 17% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 6 | 50% |
Psychology | 1 | 8% |
Unknown | 5 | 42% |