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Timeline
Mendeley readers
Chapter title |
Player Control in a Real-Time Mobile Augmented Reality Game
|
---|---|
Chapter number | 36 |
Book title |
Entertainment Computing - ICEC 2012
|
Published by |
Springer Berlin Heidelberg, January 2012
|
DOI | 10.1007/978-3-642-33542-6_36 |
Book ISBNs |
978-3-64-233541-9, 978-3-64-233542-6
|
Authors |
Mareike Picklum, Georg Modzelewski, Susanne Knoop, Toke Lichtenberg, Philipp Dittmann, Tammo Böhme, Volker Fehn, Christian John, Johannes Kenkel, Philipp Krieter, Patrick Niethen, Nicole Pampuch, Marcel Schnelle, Yvonne Schwarte, Sanja Stark, Alexander Steenbergen, Malte Stehr, Henning Wielenberg, Merve Yildirim, Can Yüzüncü, Frederic Pollmann, Dirk Wenig, Rainer Malaka |
Editors |
Marc Herrlich, Rainer Malaka, Maic Masuch |
Mendeley readers
The data shown below were compiled from readership statistics for 14 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Germany | 2 | 14% |
Japan | 1 | 7% |
Luxembourg | 1 | 7% |
Unknown | 10 | 71% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 3 | 21% |
Student > Master | 3 | 21% |
Researcher | 2 | 14% |
Student > Doctoral Student | 1 | 7% |
Student > Bachelor | 1 | 7% |
Other | 0 | 0% |
Unknown | 4 | 29% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 7 | 50% |
Psychology | 2 | 14% |
Design | 1 | 7% |
Unknown | 4 | 29% |