You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output.
Click here to find out more.
Chapter title |
A Method for Measuring the Creative Potential of Computer Games
|
---|---|
Chapter number | 23 |
Book title |
Entertainment Computing - ICEC 2012
|
Published in |
Lecture notes in computer science, January 2012
|
DOI | 10.1007/978-3-642-33542-6_23 |
Book ISBNs |
978-3-64-233541-9, 978-3-64-233542-6
|
Authors |
Wilawan Inchamnan, Peta Wyeth, Daniel Johnson, David Conroy, Marc Herrlich, Rainer Malaka, Maic Masuch, Inchamnan, Wilawan, Wyeth, Peta, Johnson, Daniel, Conroy, David |
Editors |
Marc Herrlich, Rainer Malaka, Maic Masuch |
Mendeley readers
The data shown below were compiled from readership statistics for 25 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Malaysia | 1 | 4% |
Austria | 1 | 4% |
Brazil | 1 | 4% |
Canada | 1 | 4% |
Estonia | 1 | 4% |
Japan | 1 | 4% |
Luxembourg | 1 | 4% |
Unknown | 18 | 72% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 7 | 28% |
Student > Master | 4 | 16% |
Researcher | 3 | 12% |
Lecturer > Senior Lecturer | 2 | 8% |
Student > Bachelor | 2 | 8% |
Other | 3 | 12% |
Unknown | 4 | 16% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 12 | 48% |
Business, Management and Accounting | 2 | 8% |
Design | 2 | 8% |
Unknown | 9 | 36% |