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Chapter title |
Writing Real-Time .Net Games in Casanova
|
---|---|
Chapter number | 30 |
Book title |
Entertainment Computing - ICEC 2012
|
Published by |
Springer Berlin Heidelberg, January 2012
|
DOI | 10.1007/978-3-642-33542-6_30 |
Book ISBNs |
978-3-64-233541-9, 978-3-64-233542-6
|
Authors |
Giuseppe Maggiore, Pieter Spronck, Renzo Orsini, Michele Bugliesi, Enrico Steffinlongo, Mohamed Abbadi |
Editors |
Marc Herrlich, Rainer Malaka, Maic Masuch |
Mendeley readers
The data shown below were compiled from readership statistics for 5 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Japan | 1 | 20% |
Czechia | 1 | 20% |
Luxembourg | 1 | 20% |
Unknown | 2 | 40% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 2 | 40% |
Student > Bachelor | 1 | 20% |
Researcher | 1 | 20% |
Student > Doctoral Student | 1 | 20% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 3 | 60% |
Social Sciences | 1 | 20% |
Medicine and Dentistry | 1 | 20% |