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Chapter title |
Exploring User Input Metaphors for Jump and Run Games on Mobile Devices
|
---|---|
Chapter number | 56 |
Book title |
Entertainment Computing - ICEC 2012
|
Published by |
Springer Berlin Heidelberg, January 2012
|
DOI | 10.1007/978-3-642-33542-6_56 |
Book ISBNs |
978-3-64-233541-9, 978-3-64-233542-6
|
Authors |
Kolja Lubitz, Markus Krause |
Editors |
Marc Herrlich, Rainer Malaka, Maic Masuch |
Mendeley readers
The data shown below were compiled from readership statistics for 8 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Japan | 1 | 13% |
Germany | 1 | 13% |
Luxembourg | 1 | 13% |
Unknown | 5 | 63% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 3 | 38% |
Student > Master | 2 | 25% |
Researcher | 1 | 13% |
Student > Bachelor | 1 | 13% |
Unknown | 1 | 13% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 6 | 75% |
Design | 1 | 13% |
Unknown | 1 | 13% |