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Chapter title |
Making the Case for Video Game Addiction: Does It Exist or Not?
|
---|---|
Chapter number | 4 |
Book title |
Video Game Influences on Aggression, Cognition, and Attention
|
Published by |
Springer, Cham, January 2018
|
DOI | 10.1007/978-3-319-95495-0_4 |
Book ISBNs |
978-3-31-995494-3, 978-3-31-995495-0
|
Authors |
Halley M. Pontes, Pontes, Halley M. |
Twitter Demographics
The data shown below were collected from the profiles of 3 tweeters who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
Canada | 1 | 33% |
United Kingdom | 1 | 33% |
Unknown | 1 | 33% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 2 | 67% |
Scientists | 1 | 33% |
Mendeley readers
The data shown below were compiled from readership statistics for 36 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 36 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 7 | 19% |
Student > Bachelor | 5 | 14% |
Researcher | 3 | 8% |
Student > Ph. D. Student | 3 | 8% |
Lecturer > Senior Lecturer | 2 | 6% |
Other | 2 | 6% |
Unknown | 14 | 39% |
Readers by discipline | Count | As % |
---|---|---|
Psychology | 11 | 31% |
Computer Science | 6 | 17% |
Sports and Recreations | 2 | 6% |
Arts and Humanities | 1 | 3% |
Social Sciences | 1 | 3% |
Other | 0 | 0% |
Unknown | 15 | 42% |