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Video Game Influences on Aggression, Cognition, and Attention

Overview of attention for book
Attention for Chapter 8: Playing Action Video Games Boosts Visual Attention
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Citations

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40 Mendeley
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Chapter title
Playing Action Video Games Boosts Visual Attention
Chapter number 8
Book title
Video Game Influences on Aggression, Cognition, and Attention
Published by
Springer, Cham, January 2018
DOI 10.1007/978-3-319-95495-0_8
Book ISBNs
978-3-31-995494-3, 978-3-31-995495-0
Authors

Jing Feng, Ian Spence, Feng, Jing, Spence, Ian

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 40 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 40 100%

Demographic breakdown

Readers by professional status Count As %
Student > Bachelor 9 23%
Researcher 6 15%
Student > Master 3 8%
Student > Ph. D. Student 2 5%
Lecturer 1 3%
Other 4 10%
Unknown 15 38%
Readers by discipline Count As %
Psychology 14 35%
Social Sciences 3 8%
Medicine and Dentistry 2 5%
Business, Management and Accounting 1 3%
Unspecified 1 3%
Other 1 3%
Unknown 18 45%