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Video Game Influences on Aggression, Cognition, and Attention

Overview of attention for book
Attention for Chapter 11: Blame the Players, Don’t Blame the Games: Why We Should Worry Less About Sexist Video Game Content and Focus More on Interactions Between Players
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3 X users

Citations

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5 Dimensions

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8 Mendeley
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Chapter title
Blame the Players, Don’t Blame the Games: Why We Should Worry Less About Sexist Video Game Content and Focus More on Interactions Between Players
Chapter number 11
Book title
Video Game Influences on Aggression, Cognition, and Attention
Published by
Springer, Cham, January 2018
DOI 10.1007/978-3-319-95495-0_11
Book ISBNs
978-3-31-995494-3, 978-3-31-995495-0
Authors

Johannes Breuer, Breuer, Johannes

X Demographics

X Demographics

The data shown below were collected from the profiles of 3 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 8 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 8 100%

Demographic breakdown

Readers by professional status Count As %
Unspecified 1 13%
Student > Ph. D. Student 1 13%
Student > Bachelor 1 13%
Researcher 1 13%
Other 1 13%
Other 0 0%
Unknown 3 38%
Readers by discipline Count As %
Unspecified 1 13%
Psychology 1 13%
Neuroscience 1 13%
Unknown 5 63%